Initial Release of IGNCore version 2.5

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2021-08-09 13:18:56 +02:00
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import asyncio
import html
import logging
import re
import threading
import time
from asyncio import BaseEventLoop
from html.parser import HTMLParser
# noinspection PyPackageRequirements
import discord
import emojis as emojis
# noinspection PyPackageRequirements
from discord import Message, TextChannel, Guild, Embed, Role
from core.chat_blob import ChatBlob
from core.command_param_types import Const
from core.db import DB
from core.decorators import instance, command, event, timerevent
from core.dict_object import DictObject
from core.logger import Logger
from core.lookup.character_service import CharacterService
from core.lookup.pork_service import PorkService
from core.message_hub_service import MessageHubService
from core.setting_service import SettingService
from core.setting_types import HiddenSettingType
from core.text import Text
from core.tyrbot import Tyrbot
from core.util import Util
from modules.core.accounting.services.access_service import AccessService
from modules.core.accounting.services.account_service import AccountService
from modules.core.ban.ban_service import BanService
from modules.onlinebot.online.org_alias_controller import OrgAliasController
class MLStripper(HTMLParser):
def error(self, message):
pass
def __init__(self):
super().__init__()
self.reset()
self.strict = False
self.convert_charrefs = True
self.fed = []
def handle_data(self, d):
self.fed.append(d)
def get_data(self):
return "".join(self.fed)
# noinspection PyUnusedLocal
@instance()
class DiscordController:
MESSAGE_SOURCE = "discord"
def __init__(self):
self.logger = Logger(__name__)
logging.getLogger("discord.gateway").setLevel(logging.WARN)
logging.getLogger("discord.client").setLevel(logging.WARN)
intents = discord.Intents.all()
self.client = discord.Client(intents=intents, chunk_guilds_at_startup=True)
self.client.event(self.on_ready)
self.client.event(self.on_member_join)
self.client.event(self.on_member_remove)
self.client.event(self.on_member_update)
self.client.event(self.on_guild_role_delete)
self.client.event(self.on_guild_role_create)
self.client.event(self.on_guild_role_update)
self.client.event(self.on_invite_create)
self.client.event(self.on_invite_delete)
self.client.event(self.on_message)
self.guild = None
self.channel = None
self.thread = None
self.invites = None
self.discord_roles = DictObject(
{"override": "Override",
"admin": "Administrator",
"council": "Council",
"leader": "Raid Leader",
"president": "President",
"general": "General",
"officer": "Officer",
"member": "Member",
"failed": "failed"})
# logging.getLogger("discord").setLevel(logging.INFO)
self.discord_queue = []
self.ao_queue = []
# noinspection PyAttributeOutsideInit
def inject(self, registry):
self.bot: Tyrbot = registry.get_instance("bot")
self.db: DB = registry.get_instance("db")
self.text: Text = registry.get_instance("text")
self.character_service: CharacterService = registry.get_instance("character_service")
self.util: Util = registry.get_instance("util")
self.access_service: AccessService = registry.get_instance("access_service")
self.pork: PorkService = registry.get_instance("pork_service")
self.org: PorkService = registry.get_instance("pork_service")
self.relay_hub_service: MessageHubService = registry.get_instance("message_hub_service")
self.setting_service: SettingService = registry.get_instance("setting_service")
self.alias_controller: OrgAliasController = registry.get_instance("org_alias_controller")
self.account_service: AccountService = registry.get_instance("account_service")
self.setting_service: SettingService = registry.get_instance("setting_service")
def pre_start(self):
self.setting_service.register_new(self.module_name, "discord_token", "", HiddenSettingType(allow_empty=True),
"Enter your Discord token her")
def get_name(self, discord_id):
data = self.db.query_single(
"SELECT d.*, p.* FROM account d LEFT JOIN player p on d.main=p.char_id where discord_id=?", [discord_id])
return data.name if data else None
def setting_discord_token(self):
return self.setting_service.get("discord_token")
@command(command="discord", params=[Const("invite")], access_level="member",
description="Get a personal Discord invite", sub_command="invite")
def discord_invite_cmd(self, request, _):
if not self.client:
return "Discord module has not been initiated yet. Please try again later."
account = self.account_service.get_account(request.sender.char_id)
if account is None:
return "You do not have an account"
if account.disabled == 1:
return "Your account is disabled"
if account.discord_joined == 1:
return "You have already joined the Discord server"
if account.discord_invite != "":
for ginvite in self.invites:
if ginvite.code == account.discord_invite:
asyncio.run_coroutine_threadsafe(self.discord_delete_invite(ginvite), self.loop)
invite = asyncio.run_coroutine_threadsafe(self.discord_create_invite(account.name), self.loop)
invite = invite.result()
self.set_discord_invite(account.char_id, invite.code)
self.bot.send_mass_message(request.sender.char_id,
f"Your personal Discord invite is: {invite} \n"
f"This invite is only valid for 5 minutes.")
@command(command="discord", params=[Const("update")], access_level="member",
description="Update your discord information", sub_command="update")
def discord_update_cmd(self, request, _):
if not self.client:
return "Discord module has not been initiated yet. Please try again later."
return self.discord_update_account(request.sender.char_id)
@command(command="discord", params=[Const("disconnect")], access_level="admin",
description="Disconnect from Discord", sub_command="admin")
def discord_disconnect_cmd(self, _, _1):
if not self.client:
return "Discord module has not been initiated yet. Please try again later."
if self.client.is_closed():
return "Discord is already disconnected"
else:
asyncio.run_coroutine_threadsafe(self.discord_disconnect(), self.loop)
return "Disconnecting Discord"
@command(command="discord",
params=[Const("members")],
access_level="admin",
description="Get all discord members",
sub_command="members")
def discord_members_cmd(self, _, _1):
if not self.client:
return "Discord module has not been initiated yet. Please try again later."
blob = ""
for member in self.guild.members:
member_roles = []
for role in member.roles:
if role.name == "@everyone": # Skip @everyone as everyone has it.
continue
member_roles.append("%s" % role.name)
member_roles.sort(key=str.lower)
blob += "%s (%s)\n" % (member.name + "#" + member.discriminator, ", ".join(member_roles))
return ChatBlob("Discord Members (%d)" % (len(self.guild.members)), blob)
@event(event_type="connect", description="Connects the Discord client automatically on startup, if a token exists")
def handle_connect_event(self, _, _1):
token = self.setting_discord_token().get_value()
if token == "None":
return
# noinspection PyTypeChecker
self.loop: BaseEventLoop = asyncio.get_event_loop()
self.loop.create_task(self.discord_connect(token))
self.thread = threading.Thread(target=self.run_it_forever, daemon=True)
self.thread.start()
@event(event_type=BanService.BAN_ADDED_EVENT, description="Ban user from Discord")
def ban_added_event(self, _, event_data):
token = self.setting_discord_token().get_value()
if token == "None":
return
account = self.account_service.get_account(event_data.char_id)
if account.discord_joined == 1 and account.discord_id != "":
member = self.guild.get_member(int(account.discord_id))
if member is not None:
ban = asyncio.run_coroutine_threadsafe(self.discord_ban_user(member, event_data.reason), self.loop)
@event(event_type=BanService.BAN_REMOVED_EVENT, description="Remove Discord ban")
def ban_removed_event(self, _, event_data):
token = self.setting_discord_token().get_value()
if token == "None":
return
account = self.account_service.get_account(event_data.char_id)
if account.discord_id != "":
banlist = asyncio.run_coroutine_threadsafe(self.discord_banlist(), self.loop)
banlist = banlist.result()
for ban in banlist:
if ban.user.id == int(account.discord_id):
unban = asyncio.run_coroutine_threadsafe(self.discord_unban_user(ban.user), self.loop)
@timerevent(budatime="1s", description="Handle Discord queue")
def timer_check_discord_queue(self, _, _1):
while self.discord_queue:
t = int(time.time())
obj = self.discord_queue.pop(0)
if obj.type == "on_member_remove":
member = obj.member
handle = member.name + "#" + member.discriminator
account = self.get_account_discord_id(member.id)
if not account:
log = '**%s** has left discord (**%s**)' % (member.nick or member.name, handle)
self.relay_hub_service.send_message("system_logger", 0, log, log)
self.logger.info(log)
continue
main = self.account_service.get_main(account.char_id)
if account is None:
continue
log = '**%s** has left discord (**%s**)' % (main.name, handle)
self.relay_hub_service.send_message("system_logger", 0, log, log)
self.logger.info(log)
# self.bot.send_private_channel_message("%s has left Discord (%s)" % (main.name, handle))
self.set_discord_left(account.main)
if account.discord_handle != handle:
self.set_discord_handle(member.id, handle)
if obj.type == "on_member_join":
member = obj.member
invite_used = obj.invite
handle = member.name + "#" + member.discriminator
if invite_used is None:
log = '**%s** joined discord with unknown invite' % handle
self.relay_hub_service. \
send_message("system_logger", 0,
log + f" {self.get_role('Administrator', self.guild.roles).mention}'s, "
f"check that!",
log + f" {self.get_role('Administrator', self.guild.roles).mention}'s, "
f"check that!")
self.logger.info(log)
continue
self.guild: Guild = self.client.get_guild(self.client.guilds[0].id)
account = self.get_discord_invite(invite_used.code)
if account is None:
log = '**%s** joined discord with invite **%s** but couldnt find account!' % (
handle, invite_used.code)
self.relay_hub_service. \
send_message("system_logger", 0,
log + f" {self.get_role('Administrator', self.guild.roles).mention}'s, "
f"check that!",
log + f" {self.get_role('Administrator', self.guild.roles).mention}'s, "
f"check that!")
self.logger.info(log)
asyncio.run_coroutine_threadsafe(self.discord_member_roles(member, None, None), self.loop)
continue
main = self.account_service.get_main(account.main)
self.set_discord_joined(account.main, handle, member.id)
if self.setting_service.get_value('is_alliance_bot') == '1':
nick = f"{f'[{self.alias_controller.get_alias(main.org_id)}] '}{main.name}"
else:
nick = f"{main.name}"
nick = asyncio.run_coroutine_threadsafe(self.discord_member_nick(member, nick), self.loop)
access_level = access_level = self.access_service.get_access_level(account.main)
roles = asyncio.run_coroutine_threadsafe(self.discord_member_roles(member, account, access_level),
self.loop)
# noinspection LongLine
log = '**%s** joined discord with invite **%s** and matches account **%s**' \
% (handle, invite_used.code,
f"{f'[{self.alias_controller.get_alias(main.org_id)}] ' if self.setting_service.get_value('is_alliance_bot') == '1' else ''}{main.name}")
self.relay_hub_service.send_message("system_logger", account.main, log, log)
self.logger.info(log)
@timerevent(budatime="1h", description="Verify Discord members", run_at_startup=True)
def timer_check_discord_members(self, event_type, event_data):
token = self.setting_discord_token().get_value()
if token in ["None", "", "NULL", None]:
return
if not self.bot.is_ready():
return
update = asyncio.run_coroutine_threadsafe(self.discord_update_bot_basic(), self.loop)
# Update accounts that have left/joined discord without the bot being online
accounts = self.db.query("SELECT * FROM account WHERE discord_id !=''")
for account in accounts:
match = False
for member in self.guild.members:
handle = member.name + "#" + member.discriminator
if member.id == int(account.discord_id):
match = True
if account.discord_joined == 0:
self.set_discord_joined(account.main, handle, member.id)
break
if match is False:
if account.discord_joined == 1:
self.set_discord_left(account.main)
# Update current discord Members
accounts = self.db.query("SELECT * FROM account WHERE discord_joined = 1 and char_id = main")
for member in self.guild.members:
if member.id == self.client.user.id:
continue
member_account = None
for account in list(accounts):
if int(account.discord_id) == member.id:
member_account = account
accounts.remove(account)
break
access_level = 0
if member_account is not None:
access_level = self.access_service.get_access_level(member_account.main)
roles = asyncio.run_coroutine_threadsafe(self.discord_member_roles(member, member_account, access_level),
self.loop)
if member_account is not None:
main = self.pork.get_character_info(member_account.main)
# noinspection LongLine
nick = f"{f'[{self.alias_controller.get_alias(main.org_id)}] ' if self.setting_service.get_value('is_alliance_bot') == '1' else ''}{main.name}"
nick = asyncio.run_coroutine_threadsafe(self.discord_member_nick(member, nick), self.loop)
def run_it_forever(self):
self.loop.run_forever()
def set_discord_invite(self, char_id, invite):
return self.db.exec("UPDATE account SET discord_invite = ? WHERE main = ?", [invite, char_id])
def set_discord_joined(self, char_id, handle, discord_id):
return self.db.exec("UPDATE account SET discord_joined = 1, discord_handle = ?, discord_id = ? WHERE main = ?",
[handle, discord_id, char_id])
def set_discord_left(self, char_id):
return self.db.exec("UPDATE account SET discord_joined = 0 WHERE main = ?", [char_id])
def set_discord_handle(self, discord_id, handle):
return self.db.exec("UPDATE account SET discord_handle = ? WHERE discord_id = ?", [handle, discord_id])
def get_discord_invite(self, invite):
return self.db.query_single("SELECT * FROM account WHERE discord_invite = ?", [invite])
def get_account_discord_id(self, discord_id):
return self.db.query_single(
"SELECT * FROM account a left join player p on a.char_id=p.char_id WHERE discord_id = ?", [discord_id])
def discord_update_account(self, char_id):
account = self.account_service.get_account(char_id)
if account is None:
return
if account.discord_id != "" and account.discord_joined == 1:
member = self.guild.get_member(int(account.discord_id))
if member is not None:
access_level = self.access_service.get_access_level(account.main)
roles = asyncio.run_coroutine_threadsafe(self.discord_member_roles(member, account, access_level),
self.loop)
# noinspection LongLine
nick = f"{f'[{self.alias_controller.get_alias(account.org_id)}] ' if self.setting_service.get_value('is_alliance_bot') == '1' else ''}{account.name}"
nick = asyncio.run_coroutine_threadsafe(self.discord_member_nick(member, nick), self.loop)
return "Processing..."
return "No Discord account found"
def discord_invite_used(self, temp_invites):
for temp_invite in temp_invites:
# if temp_invite.inviter.id == self.client.user.id:
# ## Using this line limits it to invite created by the account the Discord bot runs as..
for invite in self.invites:
if int(temp_invite.uses) > int(invite.uses) and temp_invite.code == invite.code:
return temp_invite
return None
def get_role(self, name, roles) -> Role or None:
for role in roles:
if role.name == name:
return role
return None
async def on_member_join(self, member):
temp_invites = await self.guild.invites()
invite_used = self.discord_invite_used(temp_invites)
self.discord_queue.append(DictObject({"type": "on_member_join", "member": member, "invite": invite_used}))
await invite_used.delete()
async def on_member_remove(self, member):
self.discord_queue.append(DictObject({"type": "on_member_remove", "member": member}))
await self.discord_update_bot_full()
async def on_ready(self):
await self.discord_update_bot_full()
count = self.db.query_single('SELECT count(*) as count from online '
'where char_id NOT IN (select char_id from org_bots) and bot=?',
[self.bot.get_char_id()]).count
act = discord.Activity(type=discord.ActivityType.listening,
name=f"{count} Players")
asyncio.run_coroutine_threadsafe(self.client.change_presence(activity=act), self.loop)
await self.clean_channel()
if self.guild.large:
self.logger.error(
f"Guild {self.guild.name} is classified as large, "
f"you need to request offline members to manage roles properly, this is not yet implemented")
async def on_member_update(self, member_before, member_after):
await self.discord_update_bot_basic()
async def on_guild_role_create(self, role):
await self.discord_update_bot_full()
async def on_guild_role_delete(self, role):
await self.discord_update_bot_full()
async def on_guild_role_update(self, role_before, role_after):
await self.discord_update_bot_full()
async def on_invite_create(self, invite):
await self.discord_update_bot_full()
async def on_invite_delete(self, invite):
await self.discord_update_bot_full()
async def discord_update_bot_basic(self):
self.guild = self.client.get_guild(self.client.guilds[0].id)
self.channel = self.client.get_channel(self.guild.text_channels[0].id)
async def discord_update_bot_full(self):
await self.discord_update_bot_basic()
self.invites = await self.guild.invites()
async def discord_disconnect(self):
await self.client.close()
async def discord_connect(self, token):
try:
if not self.client.is_closed():
self.logger.info("Logging into Discord...")
await self.client.start(token)
except discord.ClientException as exc:
self.logger.error("Something broke, I'm out!: %s" % str(exc))
async def discord_create_invite(self, reason=""):
created_invite = await self.channel.create_invite(max_age=300, max_uses=2, reason=reason)
self.guild = self.client.get_guild(self.client.guilds[0].id)
return created_invite
async def discord_delete_invite(self, invite):
await invite.delete()
async def discord_banlist(self):
return await self.guild.bans()
async def discord_ban_user(self, user, reason=""):
await self.guild.ban(user, reason=reason)
async def discord_unban_user(self, user):
await self.guild.unban(user)
async def discord_member_nick(self, account, nick):
if self.get_role(self.discord_roles.override, account.roles):
return # We do not process accounts that have `override` role
if account.nick != nick:
result = await account.edit(nick=nick)
async def discord_member_roles(self, discord_user: discord.Member, account, access_level):
if self.get_role(self.discord_roles.override, discord_user.roles):
return # We do not process accounts that have `override` role
addroles = []
remroles = []
if account is None: # We assign failed role
discrole = self.get_role(self.discord_roles.failed, discord_user.roles)
self.logger.info("%s role result is %s" % (discord_user.nick, discrole))
if discrole is None:
failed = self.get_role(self.discord_roles.failed, self.guild.roles)
if failed is None:
return
addroles.append(failed)
remroles = discord_user.roles
else:
# Superadmin
if access_level["level"] in [10, 20]:
if self.get_role(self.discord_roles.admin, discord_user.roles) is None:
rank = self.get_role(self.discord_roles.admin, self.guild.roles)
if rank is not None:
addroles.append(rank)
else:
rank = self.get_role(self.discord_roles.admin, discord_user.roles)
if rank is not None:
remroles.append(rank)
# Member Role
if 100 > access_level["level"]:
rank = self.get_role(self.discord_roles.member, self.guild.roles) or None
if rank is not None:
addroles.append(rank)
else:
rank = self.get_role(self.discord_roles.member, self.guild.roles) or None
if rank is not None:
remroles.append(rank)
# Leader
if self.account_service.check_leader(account.main):
rank = self.get_role(self.discord_roles.leader, self.guild.roles) or None
if rank is not None:
addroles.append(rank)
else:
rank = self.get_role(self.discord_roles.leader, self.guild.roles) or None
if rank is not None:
remroles.append(rank)
if self.setting_service.get_value("is_alliance_bot") == "1":
if self.account_service.check_council(account.main):
rank = self.get_role(self.discord_roles.council, self.guild.roles) or None
if rank is not None:
addroles.append(rank)
else:
rank = self.get_role(self.discord_roles.council, self.guild.roles) or None
if rank is not None:
remroles.append(rank)
# President
if self.account_service.check_president(account.main):
rank = self.get_role(self.discord_roles.president, self.guild.roles) or None
if rank is not None:
addroles.append(rank)
else:
rank = self.get_role(self.discord_roles.president, self.guild.roles) or None
if rank is not None:
remroles.append(rank)
# General
if self.account_service.check_general(account.main):
rank = self.get_role(self.discord_roles.general, self.guild.roles) or None
if rank is not None:
addroles.append(rank)
else:
rank = self.get_role(self.discord_roles.general, self.guild.roles) or None
if rank is not None:
remroles.append(rank)
# Officer
if self.account_service.check_officer(account.main):
rank = self.get_role(self.discord_roles.officer, self.guild.roles) or None
if rank is not None:
addroles.append(rank)
else:
rank = self.get_role(self.discord_roles.officer, self.guild.roles) or None
if rank is not None:
remroles.append(rank)
if account.disabled == 1 or access_level == 0 or access_level == 100:
addroles = [self.get_role(self.discord_roles.failed, self.guild.roles)]
remroles = discord_user.roles
else:
remroles.append(self.get_role(self.discord_roles.failed, self.guild.roles))
# Execute
if len(addroles) > 0:
addroles = list(dict.fromkeys(addroles)) # Remove Duplicates
for role in addroles:
await discord_user.add_roles(role)
if len(remroles) > 0:
remroles = list(dict.fromkeys(remroles)) # Remove Duplicates
for role in remroles:
if role.name == "@everyone": # Skip @everyone as we cant remove that
continue
await discord_user.remove_roles(role)
async def on_message(self, msg: Message):
if msg.author.id == self.client.user.id:
return
channel: TextChannel = msg.channel
if channel.id == int(self.setting_service.get_value("dc_relay_public")):
if self.setting_service.get_value('is_alliance_bot') == "0":
response = f"[<notice>{html.escape(msg.author.nick if msg.author.nick else msg.author.name, False)}" \
f"</notice>]: " \
f"{html.escape(emojis.decode(msg.clean_content), False)}"
else:
response = f"{html.escape(msg.author.nick if msg.author.nick else msg.author.name, False)}: " \
f"{html.escape(emojis.decode(msg.clean_content), False)}"
await msg.delete(delay=3600)
self.relay_hub_service.send_message("public_relay", [msg.author.nick, msg.author], response, response)
if self.is_command(msg.content):
admin = self.get_role("Administrator", self.guild.roles)
council = self.get_role("Council", self.guild.roles)
if msg.content[:4] == "!pin":
if admin in msg.author.roles:
matches = re.findall(pattern="<head>(.+?)<\/head>(.+)", string=msg.content[4:].strip(),
flags=re.DOTALL)
if matches:
mess = await channel.send(
embed=Embed(color=3066993, title=matches[0][0], description=matches[0][1]))
else:
mess = await channel.send(embed=Embed(color=3066993, description=msg.content[4:]))
await mess.pin()
if msg.content[:5] == "!note":
if admin in msg.author.roles:
matches = re.findall(pattern="<head>(.+?)<\/head>(.+)", string=msg.content[5:].strip(),
flags=re.DOTALL)
if matches:
mess = await channel.send(
embed=Embed(color=3066993, title=matches[0][0], description=matches[0][1]))
else:
mess = await channel.send(embed=Embed(color=3066993, description=msg.content[5:]))
if msg.content[:6] == "!purge":
if admin in msg.author.roles:
count: str = msg.content[6:].strip()
if type(count) == str:
if count.isdigit():
# noinspection PyTypeChecker
count = int(count)
if type(count) == int:
# noinspection PyTypeChecker
while count > 100:
await msg.channel.purge(check=self.check)
count -= 100
else:
await msg.channel.purge(check=self.check, limit=count)
await msg.delete(delay=0)
if msg.content[:10] == "!subscribe":
if admin in msg.author.roles:
out = msg.content[10:].strip()
if self.setting_service.get(out) is None:
await msg.reply(f"The Channel {out} does not exist.")
else:
self.setting_service.set_value(out, msg.channel.id)
self.send_message(msg.channel.id, Embed(color=3066993, title="Channel Guard",
description=f"This channel has been "
f"subscriped to the source {out}."))
def send_message(self, channel: int, message, delete=0):
if self.client.is_ready():
channel: TextChannel = self.client.get_channel(int(channel)) if type(channel) in [int, str] else channel
if type(message) == Embed:
if delete != 0:
asyncio.run_coroutine_threadsafe(channel.send(embed=message, delete_after=delete), self.loop)
else:
asyncio.run_coroutine_threadsafe(channel.send(embed=message), self.loop)
else:
if delete != 0:
asyncio.run_coroutine_threadsafe(channel.send(message, delete_after=delete), self.loop)
else:
asyncio.run_coroutine_threadsafe(channel.send(message), self.loop)
def is_command(self, message: str):
for x in ["subscribe", "pin", "purge", "note"]:
if message.startswith("!" + x):
return True
async def clean_channel(self):
if self.setting_service.get_value("dc_relay_public") not in ["0", None]:
channel: TextChannel = self.client.get_channel(int(self.setting_service.get_value("dc_relay_public")))
for i in range(5):
await channel.purge(check=self.check)
def check(self, msg: Message):
if msg.pinned or len(msg.embeds) > 0:
return False
else:
return True
@event(event_type="main_changed", description="Fix discord names & ranks")
def fix_ranks(self, _, data):
row = self.db.query_single("SELECT * from account where char_id=?", [data.old_main_id])
if row.discord_joined == 0:
self.logger.debug(f"{data.old_main_id} was not in discord, ignoring main fixing")
return
elif row.discord_joined == 1:
self.db.exec(
"UPDATE account set discord_handle=?, discord_id=?, discord_invite=?, discord_joined=? where char_id=?",
[row.discord_handle, row.discord_id, row.discord_invite, row.discord_joined, data.new_main_id])
self.db.exec(
"UPDATE account set discord_handle='', discord_id=0, discord_invite='', discord_joined=0 "
"where char_id=?",
[data.old_main_id])
self.logger.info(f"{data.old_main_id} was in discord, overwriting {data.new_main_id} with {data}")
self.discord_update_account(data.new_main_id)
@timerevent(budatime="5m", description="update activity")
def change_count(self, _, _1):
if hasattr(self, "loop"):
count = self.db.query_single('SELECT count(*) as count from online '
'where char_id NOT IN (select char_id from org_bots) and bot=?',
[self.bot.get_char_id()]).count
act = discord.Activity(type=discord.ActivityType.listening,
name=f"{count} Players")
asyncio.run_coroutine_threadsafe(self.client.change_presence(activity=act), self.loop)