Initial Release of IGNCore version 2.5

This commit is contained in:
2021-08-09 13:18:56 +02:00
commit a83d98c47e
910 changed files with 224171 additions and 0 deletions
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from core.command_service import CommandService
from core.decorators import instance
@instance(name="command_service", override=True)
class CustomCommandService(CommandService):
def inject(self, registry):
super().inject(registry)
def handle_unknown_command(self, command_str: str, command_args, channel, sender, reply):
if command_str.startswith('agcr'):
return
else:
self.relay_hub_service.send_message("access_denied_logger", sender,
f"[UNKNOWN] {sender.name}: {command_str} {command_args}",
f"[UNKNOWN] {sender.name}: {command_str} {command_args}")
if sender.access_level["label"] != "all":
self.bot.send_mass_message(sender.char_id,
self.getresp("global", "unknown_command", {"cmd": command_str}))
@@ -0,0 +1,57 @@
from core.aochat import server_packets
from core.conn import Conn
from core.decorators import instance, command, event
from core.logger import Logger
from modules.standard.online.online_controller import OnlineController
@instance(name="online_controller", override=True)
class OrgOnlineController(OnlineController):
MESSAGE_SOURCE = 'RELAY_LOGGER'
def __init__(self):
super().__init__()
def inject(self, registry):
super().inject(registry)
self.logger = Logger('relay')
self.character_service = registry.get_instance("character_service")
self.event_service = registry.get_instance("event_service")
@event("connect", 'Add bots as members')
def connect_event(self, _, _1):
for bot in self.db.query('SELECT * FROM account where disabled = 0'):
self.buddy_service.add_buddy(bot.char_id, 'member')
@command(command="online", params=[],
description="shows online players",
access_level="member")
def online_all_cmd(self, request):
query = "and channel_id IN (1, 2) "
params = [self.bot.name, self.bot.get_char_id()]
blob = self.online_display.format_by_channel_prof(query, params)
self.bot.send_mass_message(request.sender.char_id, self.online_display.format_blob(blob))
def pre_start(self):
super().pre_start()
self.bot.register_packet_handler(server_packets.PrivateChannelClientJoined.id,
self.handle_private_channel_client_joined)
self.bot.register_packet_handler(server_packets.PrivateChannelClientLeft.id,
self.handle_private_channel_client_left)
self.bot.register_packet_handler(server_packets.PrivateChannelMessage.id,
self.handle_private_channel_message)
def handle_private_channel_message(self, conn: Conn, packet: server_packets.PrivateChannelMessage):
char_name = self.character_service.get_char_name(packet.char_id)
if packet.private_channel_id == conn.char_id:
self.logger.log_chat(conn, "PG", char_name, packet.message)
def handle_private_channel_client_joined(self, conn: Conn, packet: server_packets.PrivateChannelClientJoined):
char_name = self.character_service.get_char_name(packet.char_id)
if packet.private_channel_id == conn.char_id:
self.logger.log_chat(conn, "PG", None, f"{char_name} joined the channel.")
def handle_private_channel_client_left(self, conn: Conn, packet: server_packets.PrivateChannelClientLeft):
char_name = self.character_service.get_char_name(packet.char_id)
if packet.private_channel_id == conn.char_id:
self.logger.log_chat(conn, "PG", None, f"{char_name} left the channel.")
@@ -0,0 +1,45 @@
from core.decorators import instance, event
from modules.core.private_channel.private_channel_controller import PrivateChannelController
@instance(name="private_channel_controller", override=True)
class CustomPrivateChannelController(PrivateChannelController):
def inject(self, registry):
super().inject(registry)
@event("connect", "Reinvite previous raiders")
def reinvite_all(self, _, _1):
for user in self.reinvite:
# For preventing help ping pong, we're disabling the message on the relay bot.
# self.bot.send_mass_message(user, "You have been <green>reinvited</green> into my private channel "
# "after a bot restart or crash; Sorry for the inconvenience.")
self.priv.invite(user)
del self.reinvite
def handle_incoming_relay_message(self, ctx):
self.bot.send_private_channel_message(ctx.formatted_message, fire_outgoing_event=False)
@event(event_type="member_logon", description="Send autoinvites to players logging in")
def logon_event(self, _, data):
if not self.bot.is_ready():
if data.packet.char_id not in self.reinvite:
account = data.account
if account.disabled == 1:
pass
elif account.auto_invite == 1:
self.reinvite.append(data.packet.char_id)
return
if self.private_channel_service.in_private_channel(data.packet.char_id):
return
account = data.account
if account.disabled == 1:
return
if self.db.query_single("SELECT * from org_bots where char_id=?", [data.packet.char_id]):
return
if account.auto_invite == 1:
if self.pork.get_character_info(data.packet.char_id).org_id != self.bot.public_channel_service.org_id:
self.private_channel_service.invite(data.packet.char_id)
# For preventing help ping pong, we're disabling the message on the relay bot.
# self.bot.send_mass_message(data.packet.char_id, "You have been "
# "<highlight>auto invited</highlight> "
# "into my private channel.")