Fixed "should spawn" timers

fixed the timer count in !timers
reimplemented !wb <search>
This commit is contained in:
2022-06-25 13:02:26 +02:00
parent 84a5933490
commit b6b59ef740
4 changed files with 57 additions and 88 deletions
+51 -78
View File
@@ -65,8 +65,10 @@ class TimerObj:
return 3 * 60 * 60
elif self.name in ["T.A.M.", "Zaal The Immortal"]:
return 6 * 60 * 60
elif self.name in ["Abmouth Indomitus"]:
return 0
# elif self.name in ["Abmouth Indomitus"]:
# return 0
# No respawn timer?
return 0
@instance()
@@ -93,20 +95,24 @@ class WorldBossController:
self.setting_service.register(self.module_name, 'timer_spam', False, BooleanSettingType(),
"should timers be spammed")
self.command_alias_service.add_alias("tara", "wb tara")
self.command_alias_service.add_alias("gaunt", "wb gaunt")
self.command_alias_service.add_alias("gaunt", "wb viza")
self.command_alias_service.add_alias("loren", "wb loren")
self.command_alias_service.add_alias("reaper", "wb reaper")
def spam_timer(self, time, mob, msg):
def spam_timer(self, time, mob, msg, next=None):
self.send_warn(msg)
self.jobs.pop(mob, 0)
self.jobs.pop(mob.name, 0)
if next == "spawn":
if mob.get_respawn_timer() != 0:
i = self.job_scheduler.scheduled_job(self.spam_timer, mob.time + mob.get_respawn_timer(), mob=mob.name,
msg=f"<highlight>{mob.name}</highlight> should spawn soon.")
self.jobs[mob.name] = i
@event(WebsocketRelayController.WS_RELAY, "save most current local_timers")
def get_timer(self, _, data):
# print(data)
if data.type != "timer":
return
local = {}
for x in data.payload:
found = False
for y in self.timer_data:
@@ -115,17 +121,15 @@ class WorldBossController:
found = True
if not found:
self.timer_data.append(TimerObj(x))
# print("-"*50)
for x in self.timer_data:
x: TimerObj
# print(x.__str__())
if x.alive_immortal(True):
x.spam = x.getTime()
job = self.jobs.pop(x.name, None)
if job:
self.job_scheduler.cancel_job(job)
self.send_warn(f"<highlight>{x.name}</highlight> has spawned.")
i = self.job_scheduler.scheduled_job(self.spam_timer, x.time-1, mob=x.name, msg=f"<highlight>{x.name}</highlight> is now mortal.")
i = self.job_scheduler.scheduled_job(self.spam_timer, x.time-1, mob=x, msg=f"<highlight>{x.name}</highlight> is now mortal.", next="spawn")
self.jobs[x.name] = i
elif x.alive_mortal(True):
x.spam = x.getTime()
@@ -134,9 +138,12 @@ class WorldBossController:
self.job_scheduler.cancel_job(job)
self.send_warn(f"<highlight>{x.name}</highlight> is now mortal.")
if x.get_respawn_timer() != 0:
i = self.job_scheduler.scheduled_job(self.spam_timer, x.time+x.get_respawn_timer(), mob=x.name, msg=f"<highlight>{x.name}</highlight> should spawn soon.")
i = self.job_scheduler.scheduled_job(self.spam_timer, x.time+x.get_respawn_timer(), mob=x, msg=f"<highlight>{x.name}</highlight> should spawn soon.")
self.jobs[x.name] = i
# print("-"*50)
elif (x.time + 60) < x.getTime() < (x.time + x.get_respawn_timer()):
i = self.job_scheduler.scheduled_job(self.spam_timer, x.time + x.get_respawn_timer(), mob=x,
msg=f"<highlight>{x.name}</highlight> should spawn soon.")
self.jobs[x.name] = i
def send_warn(self, msg):
self.relay_hub.send_message("timers", None, f"[<red>WB</red>] {msg}", f"[<red>WB</red>] {msg}")
@@ -147,81 +154,47 @@ class WorldBossController:
return duration - alert - 1
return duration
def getWorldbossName(self, name):
name = name.lower()
for x in self.timer_data:
x.name: str
if x.name.lower().__contains__(name):
return x.name
return None
# if name in ["tara", "tarasque"]:
# return "Tarasque"
# elif name in ["lw", "loren", "warr", "loren warr"]:
# return "Loren Warr"
# elif name in ["thr", "reaper", "hollow reaper", "the hollow reaper"]:
# return "The Hollow Reaper"
@command(command="wb", params=[Any("worldboss", is_optional=True)],
description="Displays the next worldboss spawns", access_level="member")
def show_worldboss(self, request, boss: str):
return ChatBlob("Next Worldboss spawns", self.getWBTimer())
@command(command="wb", params=[Const("settings")],
description="Worldboss Settings", access_level="moderator", sub_command="mod")
def wb_settings_cmd(self, request, boss: str):
pass
def show_user(self, timer):
timer = self.getWBTimer(timer)
if not timer:
return "No timers cached; please try again later."
if timer.spawn < timer.getTime() < timer.time:
return f"<highlight>{timer.name}</highlight> :: mortal in {self.util.format_time(timer.time-timer.spawn)}"
elif timer.time < timer.getTime():
rt = timer.get_respawn_timer()
return f"<highlight>{timer.name}</highlight> :: spawn in {self.util.format_time(timer.time + timer.get_respawn_timer())}"
if boss:
boss = self.getWorldbossName(boss)
if boss:
return self.getWBTimer(boss)
return ChatBlob("Next Worldboss spawns", "<red></red>"+self.getWBTimer())
def getWBTimer(self, name=None) -> Union[TimerObj, list[TimerObj]]:
if not name:
blob = ""
for x in self.timer_data:
x: TimerObj
if x.alive_immortal():
blob += f" <highlight>{x.name}</highlight> :: mortal in {self.util.format_time(x.time - x.getTime())}\n"
else:
rt = x.get_respawn_timer()
if rt != 0:
if (x.time + rt) < x.getTime() < (x.time + 2 * rt):
blob += f" <highlight>{x.name}</highlight> :: should have spawned <highlight>{self.util.format_time(abs(x.getTime() - (x.time + rt)))}</highlight> ago\n"
continue
blob += f" <highlight>{x.name}</highlight> :: spawn in {self.util.format_time(x.time + rt - x.getTime())}\n"
for x in sorted(self.timer_data, key=lambda y: y.name):
msg = self.formatMessage(x)
blob += (msg + "\n") if msg else ""
return blob
for x in self.timer_data:
if x.name == name:
return x
def timer_alert(self, t, timer):
pass
# if self.setting_service.get_value("timer_spam") == "0":
# return
# for row in self.timer_data:
# if row["name"] == timer.name:
# timer = self.get_spawn(row)
# if not timer.at:
# return
# alert_duration = self.get_next_alert(timer.at - time.time())
# if timer.at - time.time() < 1:
# if timer.type == "mortal":
# self.send_warn(f"<highlight>{timer.name}</highlight> :: is now mortal")
# self.jobs = [x for x in self.jobs if x['name'] != timer.name]
# elif timer.type == "spawn":
# self.send_warn(f"<highlight>{timer.name}</highlight> :: has just spawned")
# self.jobs = [x for x in self.jobs if x['name'] != timer.name]
# else:
# if timer.type == "mortal":
# self.send_warn(f"<highlight>{timer.name}</highlight> :: mortal in {self.util.format_time(timer.time)}")
# elif timer.type == "spawn":
# if alert_duration > 60 * 2:
# self.send_warn(
# f"<highlight>{timer.name}</highlight> :: spawn in {self.util.format_time(timer.time)}")
# for row in self.timer_data:
# if row["name"] == timer.name:
# timer = self.get_spawn(row)
# job_id = self.job_scheduler.scheduled_job(self.timer_alert, time.time() + alert_duration, timer)
# for job in self.jobs:
# if job['name'] == timer.name:
# job['id'] = job_id
# return
# self.jobs.append({'name': timer.name, 'id': job_id})
# @setting('alert_times', '[480 * 60, 360 * 60, 240 * 60, 120 * 60, 60 * 60, 60 * 15, 60 * 5, 60 * 3, 60 * 2, 60, 30, 15, 5, 0]', 'Worldboss timer spam messages (ETA and actual)')
# def alert_times(self):
# return TextSettingType(['[480 * 60, 360 * 60, 240 * 60, 120 * 60, 60 * 60, 60 * 15, 60 * 5, 60 * 3, 60 * 2, 60, 30, 15, 5, 0]'])
return self.formatMessage(x).strip()
def formatMessage(self, x: TimerObj):
if x.alive_immortal():
return f" <highlight>{x.name}</highlight> :: mortal in {self.util.format_time(x.time - x.getTime())}"
else:
rt = x.get_respawn_timer()
if rt != 0:
if (x.time + rt) < x.getTime() < (x.time + 2 * rt):
return f" <highlight>{x.name}</highlight> :: should have spawned {self.util.format_time(abs(x.getTime() - (x.time + rt)))} ago"
return f" <highlight>{x.name}</highlight> :: spawn in {self.util.format_time(x.time + rt - x.getTime())}"