{
"ai_armor": {
"en_US": [
"Normal Armor:\n",
" - {strong}\n",
" - {supple}\n",
" - {enduring}\n",
" - {observant}\n",
" - {arithmetic}\n",
" - {spiritual}\n\n",
"Combined Armor:\n",
" - {cc}\n",
" - {cm}\n",
" - {co}\n",
" - {cp}\n",
" - {css}\n"
],
"de_DE": [
"Normale Rüstung:\n",
" - {strong}\n",
" - {supple}\n",
" - {enduring}\n",
" - {observant}\n",
" - {arithmetic}\n",
" - {spiritual}\n\n",
"Kombinierte Rüstung:\n",
" - {cc}\n",
" - {cm}\n",
" - {co}\n",
" - {cp}\n",
" - {css}\n"
]
},
"ai_armor_title": {
"en_US": "Alien Armor",
"de_DE": "Alien Rüstung"
},
"ai_armor_ts_title": {
"en_US": "Building process for QL {ql} {type}",
"de_DE": "Rezept für die {type} - QL {ql}"
},
"ai_armor_ts": {
"en_US": [
"Note: All tradeskill processes are based on the lowest QL items usable.\n\n",
"You need the following items to build {armor_type} Armor:\n",
"- {text_viralbots} (QL{vb_ql})\n",
"- {text_step1_tool}\n",
"- {text_solid_clump} (QL{ql})\n",
"- {text_vb_bot} (QL{vb_ql})\n\n",
"Step 1\n",
"{icon_viralbots}+{icon_step1_tool}={icon_memory_wiped_viralbots}\n\n",
"(QL{vb_ql})(QL{vb_ql})\n\n",
"{text_viralbots} (QL{vb_ql}) (Drops from Alien City Generals)\n",
" + {text_step1_tool}\n",
" = {text_memory_wiped_viralbots} (QL{vb_ql})\n",
"Required Skills:\n",
"- {step1_CL} Computer Literacy\n",
"- {step1_NP} Nano Programming\n\n",
"Step 2\n",
"{icon_NPI}+{icon_memory_wiped_viralbots}={icon_formatted_viralbots}\n\n",
" (QL{vb_ql})(QL{vb_ql})\n\n",
"{text_NPI} (Can be bought in General Shops)\n",
" + {text_memory_wiped_viralbots} (QL{vb_ql})\n",
" = {text_formatted_viralbots} (QL{vb_ql})\n",
"Required Skills:\n",
"- {step2_CL} Computer Literacy\n",
"- {step2_NP} Nano Programming\n\n",
"Step 3\n",
"{icon_structural_analyser}+{icon_solid_clump}={icon_mutated_material}OR{icon_pristine_material} \n\n",
" (QL{ql})(QL{ql}) (QL{ql})\n\n",
"{text_structural_analyser}\n",
" + {text_solid_clump} (QL{ql})\n",
" = {text_mutated_material} (QL{ql})\nOR{text_pristine_material} (QL{ql})\n",
"Required Skills:\n",
"- {step3_chem} Chemistry (Both require the same amount)\n\n",
"Step 4\n",
"{icon_mutated_material}OR{icon_pristine_material}+{icon_bazzit_generic_nano_solvent}={icon_dna_soup} \n\n",
"(QL{ql}) (QL{ql}) (QL{ql})\n\n",
"{text_mutated_material} (QL{ql})
OR{text_pristine_material} (QL{ql})\n",
" + {text_bazzit_generic_nano_solvent}\n",
" = {text_dna_soup} (QL{ql})\n",
"Required Skills:\n",
"- {chem_prist} Chemistry(for Pristine)\n",
"- {chem_mutat} Chemistry(for Mutated)\n\n",
"Step 5\n",
"{icon_dna_soup}+{icon_human_dna}={icon_dna_cocktail} \n\n",
"(QL{ql}) (QL{ql})\n\n",
"{text_dna_soup} (QL{ql})\n",
" + {text_human_dna}\n",
" = {text_dna_cocktail} (QL{ql})\n",
"Required Skills:\n",
"- {pharma} Pharma Tech\n\n",
"Step 6\n",
"{icon_formatted_viralbots}+{icon_dna_cocktail}={icon_formatted_viralbot_solution} \n\n",
"(QL{vb_ql}) (QL{ql}) (QL{ql})\n\n",
"{text_formatted_viralbots} (QL{vb_ql})\n",
" + {text_dna_cocktail} (QL{ql})\n",
" = {text_formatted_viralbot_solution} (QL{ql})\n",
"Required Skills:\n",
"- {pharma} Pharma Tech\n\n",
"Step 7\n",
"{icon_formatted_viralbot_solution}+{icon_basic_fashion_vest}={icon_formatted_viralbot_vest} \n\n",
"(QL{ql})(QL{ql})\n\n",
"{text_formatted_viralbot_solution} (QL{ql})\n",
" + {text_basic_fashion_vest}\n",
" = {text_formatted_viralbot_vest} (QL{ql})\n",
"Required Skills:\n",
"- {pharma} Pharma Tech\n\n",
"Step 8\n",
"{icon_vb_bot}+{icon_formatted_viralbot_vest}={icon_armor}\n",
"(QL{vb_ql}) (QL{ql}) (QL{ql})\n\n",
"{text_vb_bot} (QL{vb_ql}) (Rare Drop off Alien City Generals)\n",
" + {text_formatted_viralbot_vest} (QL{ql})\n",
" = {text_armor} (QL{ql})\n",
"Required Skills:\n",
"- {psycho} Psychology"
],
"de_DE": [
"Hinweis: Bei Allen Tradeskill Vorgängen ist jeweils das minimale nötige QL angegeben, welches für das gewünschte Ergebnis notwendig ist.\n\n",
"Zum bauen der {armor_type} Armor werden folgende Items benötigt:\n",
"- {text_viralbots} (QL{vb_ql})\n",
"- {text_step1_tool}\n",
"- {text_solid_clump} (QL{ql})\n",
"- {text_vb_bot} (QL{vb_ql})\n\n",
"Teil 1\n",
"{icon_viralbots}+{icon_step1_tool}={icon_memory_wiped_viralbots}\n\n",
"(QL{vb_ql})(QL{vb_ql})\n\n",
"{text_viralbots} (QL{vb_ql}) (Droppt von Alien City Generals)\n",
" + {text_step1_tool}\n",
" = {text_memory_wiped_viralbots} (QL{vb_ql})\n",
"Notwendige Skills:\n",
"- {step1_CL} Computer Literacy\n",
"- {step1_NP} Nano Programming\n\n",
"Teil 2\n",
"{icon_NPI}+{icon_memory_wiped_viralbots}={icon_formatted_viralbots}\n\n",
" (QL{vb_ql})(QL{vb_ql})\n\n",
"{text_NPI} (Kann in General Shops gekauft werden)\n",
" + {text_memory_wiped_viralbots} (QL{vb_ql})\n",
" = {text_formatted_viralbots} (QL{vb_ql})\n",
"Notwendige Skills:\n",
"- {step2_CL} Computer Literacy\n",
"- {step2_NP} Nano Programming\n\n",
"Teil 3\n",
"{icon_structural_analyser}+{icon_solid_clump}={icon_mutated_material}ODER{icon_pristine_material} \n\n",
" (QL{ql})(QL{ql}) (QL{ql})\n\n",
"{text_structural_analyser}\n",
" + {text_solid_clump} (QL{ql})\n",
" = {text_mutated_material} (QL{ql})\nODER{text_pristine_material} (QL{ql})\n",
"Notwendige Skills:\n",
"- {step3_chem} Chemistry (Pristine/Mutated haben die gleichen Skill Anforderungen)\n\n",
"Teil 4\n",
"{icon_mutated_material}ODER{icon_pristine_material}+{icon_bazzit_generic_nano_solvent}={icon_dna_soup} \n\n",
"(QL{ql}) (QL{ql}) (QL{ql})\n\n",
"{text_mutated_material} (QL{ql})
ODER{text_pristine_material} (QL{ql})\n",
" + {text_bazzit_generic_nano_solvent}\n",
" = {text_dna_soup} (QL{ql})\n",
"Notwendige Skills:\n",
"- {chem_prist} Chemistry(mit Pristine)\n",
"- {chem_mutat} Chemistry(mit Mutated)\n\n",
"Teil 5\n",
"{icon_dna_soup}+{icon_human_dna}={icon_dna_cocktail} \n\n",
"(QL{ql}) (QL{ql})\n\n",
"{text_dna_soup} (QL{ql})\n",
" + {text_human_dna}\n",
" = {text_dna_cocktail} (QL{ql})\n",
"Notwendige Skills:\n",
"- {pharma} Pharma Tech\n\n",
"Teil 6\n",
"{icon_formatted_viralbots}+{icon_dna_cocktail}={icon_formatted_viralbot_solution} \n\n",
"(QL{vb_ql}) (QL{ql}) (QL{ql})\n\n",
"