# noinspection LongLineForFile

DROP TABLE IF EXISTS skills;
CREATE TABLE IF NOT EXISTS skills
(
    id          INT         NOT NULL PRIMARY KEY,
    name        VARCHAR(50) NOT NULL,
    common_name VARCHAR(50) NOT NULL
);
INSERT INTO skills (id, name, common_name)
VALUES (318, '% Add. Nano Cost', ''),
       (319, '% Add. Xp', ''),
       (102, '1h Blunt', '1 handed blunt'),
       (103, '1h Edged', '1 handed edged'),
       (107, '2h Blunt', '2 handed blunt'),
       (105, '2h Edged', '2 handed edged'),
       (277, 'Add All Def.', ''),
       (276, 'Add All Off.', ''),
       (281, 'Add. Chem. Dam.', ''),
       (311, 'Add. Cold Dam.', ''),
       (280, 'Add. Energy Dam.', ''),
       (316, 'Add. Fire Dam.', ''),
       (279, 'Add. Melee Dam.', ''),
       (315, 'Add. Nano Dam.', ''),
       (317, 'Add. Poison Dam.', ''),
       (278, 'Add. Proj. Dam.', ''),
       (282, 'Add. Rad. Dam.', ''),
       (137, 'Adventuring', ''),
       (51, 'Aggdef', ''),
       (201, 'Aggressiveness', ''),
       (17, 'Agility', ''),
       (151, 'Aimed Shot', ''),
       (116, 'Assault Rif', 'Assault Rifle'),
       (22, 'Attack rating', ''),
       (128, 'Bio Metamor', 'Biological Metamorphosis'),
       (152, 'Body Dev.', 'Body Development'),
       (111, 'Bow', ''),
       (121, 'Bow Spc Att', 'Bow Special Attack'),
       (142, 'Brawling', ''),
       (165, 'Break&Entry', 'Breaking and Entering'),
       (148, 'Burst', ''),
       (93, 'Chemical AC', ''),
       (163, 'Chemistry', ''),
       (95, 'Cold AC', ''),
       (161, 'Comp. Liter', 'Computer Literacy'),
       (164, 'Concealment', ''),
       (391, 'Critical Decrease', ''),
       (379, 'CriticalIncrease', ''),
       (35, 'Damage to Pet', ''),
       (39, 'Damage To Pet Damage Multiplier', ''),
       (383, 'Decreased Nano-Interrupt Modifier %', ''),
       (145, 'Deflect', ''),
       (144, 'Dimach', ''),
       (536, 'Direct Nano Damage Efficiency', ''),
       (96, 'Disease AC', ''),
       (154, 'Dodge-Rng', 'Dodge Range'),
       (153, 'Duck-Exp', 'Duck Explosives'),
       (126, 'Elec. Engi', 'Electrical Engineering'),
       (92, 'Energy AC', ''),
       (155, 'Evade-ClsC', 'Evade Close Combat'),
       (147, 'Fast Attack', ''),
       (97, 'Fire AC', ''),
       (123, 'First Aid', ''),
       (150, 'Fling Shot', ''),
       (45, 'Free deck slot', ''),
       (167, 'Full Auto', ''),
       (109, 'Grenade', ''),
       (689, 'Heal Reactivity', ''),
       (343, 'HealDelta', ''),
       (535, 'Healing Efficiency', ''),
       (110, 'Heavy Weapons', ''),
       (90, 'Imp/Proj AC', 'Projectile AC'),
       (19, 'Intelligence', ''),
       (100, 'Martial Arts', ''),
       (127, 'Matt.Metam', 'Matter Metamorphosis'),
       (130, 'Matter Crea', 'Matter Creation'),
       (1, 'Max Health', ''),
       (221, 'Max Nano', ''),
       (181, 'Max NCU', ''),
       (478, 'MaxReflectedChemicalDmg', ''),
       (480, 'MaxReflectedColdDmg', ''),
       (477, 'MaxReflectedEnergyDmg', ''),
       (482, 'MaxReflectedFireDmg', ''),
       (476, 'MaxReflectedMeleeDmg', ''),
       (481, 'MaxReflectedNanoDmg', ''),
       (483, 'MaxReflectedPoisonDmg', ''),
       (475, 'MaxReflectedProjectileDmg', ''),
       (479, 'MaxReflectedRadiationDmg', ''),
       (125, 'Mech. Engi', 'Mechanical Engineering'),
       (104, 'Melee Ener.', 'Melee Energy'),
       (118, 'Melee. Init.', 'Melee Initiative'),
       (91, 'Melee/ma AC', 'Melee/Martial Arts AC'),
       (114, 'MG / SMG', ''),
       (101, 'Mult. Melee', 'Multi Melee'),
       (134, 'Multi Ranged', ''),
       (132, 'Nano Pool', ''),
       (160, 'Nano Progra', 'Nano Programming'),
       (168, 'Nano Resist', ''),
       (149, 'NanoC. Init.', 'Nano Cast Initiative'),
       (364, 'NanoDelta', 'Nano Delta'),
       (136, 'Perception', ''),
       (159, 'Pharma Tech', ''),
       (120, 'Physic. Init', 'Physical Initiative'),
       (106, 'Piercing', ''),
       (112, 'Pistol', ''),
       (21, 'Psychic', ''),
       (129, 'Psycho Modi', 'Pychological Modifications'),
       (162, 'Psychology', ''),
       (157, 'Quantum FT', ''),
       (94, 'Radiation AC', ''),
       (133, 'Ranged Ener', 'Ranged Energy'),
       (119, 'Ranged. Init.', 'Ranged Initiative'),
       (381, 'RangeInc. NF', 'Ranged Increase Nano'),
       (380, 'RangeInc. Weapon', 'Ranged Increase Weapon'),
       (208, 'ReflectChemicalAC', ''),
       (217, 'ReflectColdAC', ''),
       (207, 'ReflectEnergyAC', ''),
       (219, 'ReflectFireAC', ''),
       (206, 'ReflectMeleeAC', ''),
       (218, 'ReflectNanoAC', ''),
       (225, 'ReflectPoisonAC', ''),
       (205, 'ReflectProjectileAC', ''),
       (216, 'ReflectRadiationAC', ''),
       (593, 'Regain XP Percentage', ''),
       (113, 'Rifle', ''),
       (143, 'Riposte', ''),
       (156, 'Run Speed', ''),
       (360, 'Scale', ''),
       (20, 'Sense', ''),
       (122, 'Sensory Impr', 'Sensory Improvement'),
       (108, 'Sharp Obj', 'Sharp Objects'),
       (229, 'ShieldChemicalAC', ''),
       (231, 'ShieldColdAC', ''),
       (228, 'ShieldEnergyAC', ''),
       (233, 'ShieldFireAC', ''),
       (227, 'ShieldMeleeAC', ''),
       (232, 'ShieldNanoAC', ''),
       (234, 'ShieldPoisonAC', ''),
       (226, 'ShieldProjectileAC', ''),
       (230, 'ShieldRadiationAC', ''),
       (115, 'Shotgun', ''),
       (382, 'SkillLockModifier', ''),
       (146, 'Sneak Atck', 'Sneak Attack'),
       (18, 'Stamina', ''),
       (16, 'Strength', ''),
       (138, 'Swimming', ''),
       (131, 'Time&Space', ''),
       (135, 'Trap Disarm.', ''),
       (124, 'Treatment', ''),
       (141, 'Tutoring', ''),
       (180, 'Used NCU', ''),
       (139, 'Vehicle Air', ''),
       (166, 'Vehicle Ground', ''),
       (117, 'Vehicle Water', ''),
       (158, 'Weapon Smt', 'Weapon Smithing');