{
"name": "Improving Ofab Weapons",
"author": "",
"items": [
{
"alias": "Kyr'Ozch Bio-Material - Type 18",
"item_id": 265322
},
{
"alias": "Kyr'Ozch Bio-Material - Type 34",
"item_id": 265324
},
{
"alias": "Kyr'Ozch Bio-Material - Type 687",
"item_id": 265328
},
{
"alias": "Kyr'Ozch Bio-Material - Type 812",
"item_id": 265326
},
{
"alias": "Ofab Shark Mk 1",
"item_id": 265068
},
{
"alias": "Ofab Shark Mk 2",
"item_id": 265075
},
{
"alias": "Ofab Shark Mk 3",
"item_id": 265082
},
{
"alias": "Ofab Shark Mk 4",
"item_id": 265089
},
{
"alias": "Ofab Shark Mk 5",
"item_id": 265096
},
{
"alias": "Ofab Shark Mk 6",
"item_id": 265103
}
],
"steps": [],
"details": [],
"raw": "------------------------------\nIngredients\n------------------------------\n\n#L \"Kyr'Ozch Bio-Material - Type 18\" \"265322\"\n1h Edge, 2h Edge, Piercing \n
\n\n#L \"Kyr'Ozch Bio-Material - Type 34\" \"265324\"\n1h Blunt, 2h Blunt\n
\n\n#L \"Kyr'Ozch Bio-Material - Type 687\" \"265328\"\nRifle, Assault Rifle, Shotgun\n
\n\n#L \"Kyr'Ozch Bio-Material - Type 812\" \"265326\"\nPistol, SMG, Bow\n
\n\nAn Ofab Weapon\n(eg: #L \"Ofab Shark Mk 1\" \"265068\")\n
\n\n------------------------------\nRecipe\n------------------------------\n\nKyr'Ozch Bio-Material - Type 687\n+\nan ofab weapon (eg: Ofab Shark Mk 1)\n=\n
\na Mk 2 Ofab Weapon\n(ie: #L \"Ofab Shark Mk 2\" \"265075\")\nSkills: | -- |\n\n------------------------------\n\nKyr'Ozch Bio-Material - Type 687\n+\na Mk 2 ofab weapon (eg: Ofab Shark Mk 2)\n=\n
\na Mk 3 Ofab Weapon\n(eg: #L \"Ofab Shark Mk 3\" \"265082\")\nSkills: | -- |\n\n------------------------------\n\nKyr'Ozch Bio-Material - Type 687\n+\na Mk 3 ofab weapon (eg: Ofab Shark Mk 3)\n=\n
\na Mk 4 Ofab Weapon\n(eg: #L \"Ofab Shark Mk 4\" \"265089\")\nSkills: | -- |\n\n------------------------------\n\nKyr'Ozch Bio-Material - Type 687\n+\na Mk 4 ofab weapon (eg: Ofab Shark Mk 4)\n=\n
\na Mk 5 Ofab Weapon\n(eg: #L \"Ofab Shark Mk 5\" \"265096\")\nSkills: | -- |\n\n------------------------------\n\nKyr'Ozch Bio-Material - Type 687\n+\na Mk 5 ofab weapon (eg: Ofab Shark Mk 5)\n=\n
\na Mk 6 Ofab Weapon\n(eg: #L \"Ofab Shark Mk 6\" \"265103\")\nSkills: | -- |\n\n------------------------------\nComments\n------------------------------\n\nThese upgrades require no tradeskills. Simply combine the ofab piece with the bio-material and you're set. **NOTE** (taken from AOUniverse) The tradeskill process itself it pretty straightforward. The ql % needed to update a certain ql weapon is still unknown. It may be possible that each upgrade requires a different ql clump as well. For example, to update a ql 175 weapon from MK2-MK3, a ql 30 clump is needed."
}