86 lines
5.1 KiB
SQL
86 lines
5.1 KiB
SQL
# noinspection LongLineForFile
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DROP TABLE IF EXISTS trickle;
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CREATE TABLE IF NOT EXISTS trickle
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(
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id INT NOT NULL PRIMARY KEY,
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group_name VARCHAR(20) NOT NULL,
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name VARCHAR(30) NOT NULL,
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amount_agility DECIMAL(3, 1) NOT NULL,
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amount_intelligence DECIMAL(3, 1) NOT NULL,
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amount_psychic DECIMAL(3, 1) NOT NULL,
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amount_stamina DECIMAL(3, 1) NOT NULL,
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amount_strength DECIMAL(3, 1) NOT NULL,
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amount_sense DECIMAL(3, 1) NOT NULL
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);
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INSERT INTO trickle (id, group_name, name, amount_agility, amount_intelligence, amount_psychic, amount_stamina,
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amount_strength, amount_sense)
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VALUES (1, 'Body & Defense', 'Body Dev.', 0, 0, 0, 1, 0, 0),
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(2, 'Body & Defense', 'Nano Pool', 0, .1, .7, .1, 0, .1),
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(3, 'Body & Defense', 'Evade-ClsC', .5, .2, 0, 0, 0, .3),
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(4, 'Body & Defense', 'Dodge-Rng', .5, .2, 0, 0, 0, .3),
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(5, 'Body & Defense', 'Duck-Exp', .5, .2, 0, 0, 0, .3),
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(6, 'Body & Defense', 'Nano Resist', 0, .2, .8, 0, 0, 0),
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(7, 'Body & Defense', 'Deflect', .2, 0, 0, 0, .5, .3),
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(8, 'Melee Weapons', '1h Blunt', .1, 0, 0, .4, .5, 0),
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(9, 'Melee Weapons', '1h Edged', .4, 0, 0, .3, .3, 0),
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(10, 'Melee Weapons', 'Piercing', .5, 0, 0, .3, .2, 0),
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(11, 'Melee Weapons', '2h Blunt', 0, 0, 0, .5, .5, 0),
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(12, 'Melee Weapons', '2h Edged', 0, 0, 0, .4, .6, 0),
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(13, 'Melee Weapons', 'Melee Ener.', 0, .5, 0, .5, 0, 0),
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(14, 'Melee Weapons', 'Martial Arts', .5, 0, .3, 0, .2, 0),
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(15, 'Melee Weapons', 'Multi. Melee', .6, 0, 0, .1, .3, 0),
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(16, 'Melee Weapons', 'Melee. Init.', .1, .1, .2, 0, 0, .6),
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(17, 'Melee Weapons', 'Physic. Init', .1, .1, .2, 0, 0, .6),
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(18, 'Melee Specials', 'Sneak Atck', .5, .3, 0, 0, 0, .2),
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(19, 'Melee Specials', 'Brawling', 0, 0, 0, .4, .6, 0),
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(20, 'Melee Specials', 'Fast Attack', .6, 0, 0, 0, 0, .4),
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(21, 'Melee Specials', 'Dimach', 0, 0, .2, 0, 0, .8),
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(22, 'Melee Specials', 'Riposte', .5, 0, 0, 0, 0, .5),
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(23, 'Ranged Weapons', 'Pistol', .6, 0, 0, 0, 0, .4),
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(24, 'Ranged Weapons', 'Bow', .4, 0, 0, 0, .2, .4),
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(25, 'Ranged Weapons', 'MG / SMG', .3, 0, 0, .3, .3, .1),
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(26, 'Ranged Weapons', 'Assault Rif', .3, 0, 0, .4, .1, .2),
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(27, 'Ranged Weapons', 'Shotgun', .6, 0, 0, 0, .4, 0),
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(28, 'Ranged Weapons', 'Rifle', .6, 0, 0, 0, 0, .4),
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(29, 'Ranged Weapons', 'Ranged Ener', 0, .2, .4, 0, 0, .4),
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(30, 'Ranged Weapons', 'Grenade', .4, .2, 0, 0, 0, .4),
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(31, 'Ranged Weapons', 'Heavy Weapons', .6, 0, 0, 0, .4, 0),
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(32, 'Ranged Weapons', 'Multi Ranged', .6, .4, 0, 0, 0, 0),
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(33, 'Ranged Weapons', 'Ranged. Init.', .1, .1, .2, 0, 0, .6),
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(34, 'Ranged Specials', 'Fling Shot', 1, 0, 0, 0, 0, 0),
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(35, 'Ranged Specials', 'Aimed Shot', 0, 0, 0, 0, 0, 1),
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(36, 'Ranged Specials', 'Burst', .5, 0, 0, .2, .3, 0),
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(37, 'Ranged Specials', 'Full Auto', 0, 0, 0, .4, .6, 0),
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(38, 'Ranged Specials', 'Bow Spc Att', .5, 0, 0, 0, .1, .4),
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(39, 'Ranged Specials', 'Sharp Obj', .6, 0, 0, 0, .2, .2),
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(40, 'Nanos & Casting', 'Matt.Metam', 0, .8, .2, 0, 0, 0),
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(41, 'Nanos & Casting', 'Bio Metamor', 0, .8, .2, 0, 0, 0),
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(42, 'Nanos & Casting', 'Psycho Modi', 0, .8, 0, 0, 0, .2),
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(43, 'Nanos & Casting', 'Sensory Impr', 0, .8, 0, 0, .2, 0),
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(44, 'Nanos & Casting', 'Time&Space', .2, .8, 0, 0, 0, 0),
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(45, 'Nanos & Casting', 'Matter Crea', 0, .8, 0, .2, 0, 0),
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(46, 'Nanos & Casting', 'NanoC. Init.', .4, 0, 0, 0, 0, .6),
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(47, 'Exploring', 'Vehicle Air', .2, .2, 0, 0, 0, .6),
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(48, 'Exploring', 'Vehicle Ground', .2, .2, 0, 0, 0, .6),
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(49, 'Exploring', 'Vehicle Water', .2, .2, 0, 0, 0, .6),
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(50, 'Exploring', 'Run Speed', .4, 0, 0, .4, .2, 0),
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(51, 'Exploring', 'Adventuring', .5, 0, 0, .3, .2, 0),
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(52, 'Combat & Healing', 'Perception', 0, .3, 0, 0, 0, .7),
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(53, 'Combat & Healing', 'Concealment', .3, 0, 0, 0, 0, .7),
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(54, 'Combat & Healing', 'Psychology', 0, .5, 0, 0, 0, .5),
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(55, 'Combat & Healing', 'Trap Disarm.', .2, .2, 0, 0, 0, .6),
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(56, 'Combat & Healing', 'First Aid', .3, .3, 0, 0, 0, .4),
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(57, 'Combat & Healing', 'Treatment', .3, .5, 0, 0, 0, .2),
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(58, 'Trade & Repair', 'Mech. Engi', .5, .5, 0, 0, 0, 0),
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(59, 'Trade & Repair', 'Elec. Engi', .3, .5, 0, .2, 0, 0),
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(60, 'Trade & Repair', 'Quantum FT', 0, .5, .5, 0, 0, 0),
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(61, 'Trade & Repair', 'Chemistry', 0, .5, 0, .5, 0, 0),
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(62, 'Trade & Repair', 'Weapon Smt', 0, .5, 0, 0, .5, 0),
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(63, 'Trade & Repair', 'Nano Progra', 0, 1, 0, 0, 0, 0),
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(64, 'Trade & Repair', 'Tutoring', 0, .7, .1, 0, 0, .2),
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(65, 'Trade & Repair', 'Break&Entry', .4, 0, .3, 0, 0, .3),
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(66, 'Trade & Repair', 'Comp. Liter', 0, 1, 0, 0, 0, 0),
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(67, 'Trade & Repair', 'Pharma Tech', .2, .8, 0, 0, 0, 0),
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(68, 'Disabled / Legacy', 'Swimming', .2, 0, 0, .6, .2, 0),
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(69, 'Disabled / Legacy', 'Map Navig.', 0, .4, .1, 0, 0, .5); |